• Wed. Mar 19th, 2025

Until Dawn Remake: Developer Ballistic Moon Closes Down

Byeditor

Mar 5, 2025

Surprise Ending: Ballistic Moon Closes Down

You might have heard the surprising news that Ballistic Moon, the studio behind the PS5 and PC remake of the popular survival horror game *Until Dawn*, has shut down. This came as a shock to fans and gaming experts, especially since the studio was quite new and had an exciting project in the works. Let’s find out more about this unexpected closure and what it means for the gaming world.

Meet Ballistic Moon

Ballistic Moon was started in 2019 by some experienced game developers who had worked at big studios like EA and Supermassive Games[1][3]. Even though they hadn’t been around for long, they managed to release their first big project in 2024 – a remake of *Until Dawn* using the latest Unreal Engine 5. The remake had better graphics and some gameplay changes[3]. However, some fans thought the remake wasn’t as good as the original game and wondered why it was made in the first place[5].

Problems Faced by Ballistic Moon

The studio had a tough time finding money to make new games. They talked to Sony about working together, but nothing came of it[1][3]. Without support from big publishers and no money for new projects, the studio had to let go of many of its employees. By the end of 2024, only the founders and a few others were left[3][5].

How This Affects Gaming Fans

The closure of Ballistic Moon has left *Until Dawn* fans wondering what will happen to the franchise. Some fans were disappointed with the remake because it was expensive and didn’t let players upgrade from the original PS4 version. They’re also upset that there are no plans to update or fix the game[1][5].

What’s Next for the Gaming Industry?

The shutdown of Ballistic Moon shows how hard it is for independent game developers to get consistent funding and support from big publishers. The gaming industry is very competitive, and studios have to keep making successful games to stay in business. Some people think Ballistic Moon might come back if another publisher helps them, but there’s no news about that yet[1][3].

What Can We Learn from This?

The story of Ballistic Moon reminds us that making games is risky and unpredictable. Even with a talented team, a studio can struggle in a crowded market. As the gaming world keeps changing, it’s important for developers to adapt and find strong partners to stay alive. The closure of Ballistic Moon is sad for *Until Dawn* fans, but it also teaches aspiring game developers about the importance of planning and having enough money to keep going.

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